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SIGTRAP

Based in the north of England, Sigtrap was founded in late 2014 by Luke Thompson and Gary Lloyd to make sweet-ass games.

Our debut title SUBLEVEL ZERO was released in October 2015, and we’re currently working on VR and console versions (alongside multiple other unannounced projects…). It’s a fast paced but strategic shooter. Combat is in the mould of classics such as Descent and Forsaken, but with looting, crafting and unforgiving roguelike mechanics.

Contact

Want to get in touch? Fabulous. You’ve got a few options:
Email: contact@sigtrapgames.com
Twitter: @SIGTRAPGames
Post: Really? Ok:
SIGTRAP Ltd
3m Buckley Innovation Centre
Firth Street
Huddersfield
United Kingdom
HD1 3BD


sixways

Co-Founder and Technical Director. Coming from a PhD in Physics at Manchester University (but never sure whether to actually use his title), Luke brings analytical and creative thinking to game design and code.

garylloyd

Co-Founder and Art Director. With experience from HyperSloth Games and Sketchfab, Gary drives Sigtrap’s art direction. Currently this involves bloom, pixels, and a distinct lack of polygons.