Add this script to gameobjects to exclude them from the tunnelling effect.
 Enabling/disabling this script will dynamically add/remove it from the mask.
 Requires masking to be activated in the effect settings. Requires a Renderer. 
  
 Public Attributes | |
| bool | autoAddChildren | 
| If true, all children with a Renderer will also be masked.  More... | |
| bool Sigtrap.VrTunnellingPro.TunnellingMaskObject.autoAddChildren | 
If true, all children with a Renderer will also be masked.